Polycade brings computer gaming out into the world — and they’re expanding

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on December 9, 2021

| Topic: ZDNet Recommends

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If you didn’t realize gaming has taken over the entertainment industry during past decade, then you really weren’t ready for 2020.

COVID-19 locked people in their homes, making an already dominant entertainment colossus swell up like it was shot with steroids. Last year, American gamers spent almost $57 billion on their fix, a 27 percent surge from the previous year. A majority 55 percent of gamers said they played more games during the pandemic than beforehand, and an overwhelming 90 percent said they planned to keep on playing as the world reopens.